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Schrift fest in Firmware eingebacken, damit die auch funktioniert, wenn auf dem
[hackover2013-badge-firmware.git]
/
badge
/
jumpnrun
/
jumpnrun.c
2013-10-21
Wintermute
Lebenszahl levelweise einstellbar.
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2013-10-21
Wintermute
Screen nach Sterben/gewinnen, um Pause zu zwingen ...
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2013-10-21
Wintermute
Levelauswahl auf Badge.
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2013-10-21
Wintermate
Drei Extraleben, x 0 auch noch spielbar. Anzeigeschirm...
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2013-10-20
Wintermate
Bugfix: Möglicher segfault beim Sterben.
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2013-10-20
Wintermute
Spieler splodiert.
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2013-10-20
Wintermate
Kräftig aufgeräumt. Kollisions- und Sprungtötungsphysik...
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2013-10-19
Wintermute
Schüsse nach Tod despawnen.
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2013-10-19
Wintermute
Lebensscreen.
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2013-10-19
Wintermute
Zahlenrendern für Prototyp.
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2013-10-19
Wintermute
Weiterkommen wieder möglich.
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2013-10-19
Wintermute
Ohne Checkpoint wieder am Anfang spawnen.
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2013-10-19
Wintermute
Gegnerspawning an Checkpoints richtig.
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2013-10-19
Wintermute
Checkpoints.
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2013-10-18
Wintermate
Spikes.
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2013-10-17
Wintermute
Schussphysik: Schwung des Spielers mit einrechnen,...
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2013-10-17
Wintermute
Gegner reagieren auf Schüsse.
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2013-10-17
Wintermute
Vorarbeit f. Schüsse/Würfe. Animation steht, TODO:...
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2013-10-13
Wintermute
Major refactoring. Hitboxes.
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2013-10-13
Wintermute
Sprunghöhenfoo.
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2013-10-13
Wintermute
Sprunghöhe besser kontrollierbar.
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2013-10-12
Wintermute
Speed etwas runter (13.3 ms pro Tick)
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2013-10-12
Wintermute
Jumpnrun: Neueste Entwicklung geportet. Schnellere...
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2013-10-10
Wintermute
Eingabetaster.
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2013-10-08
Wintermate
Kram auch eingecheckt.
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